Here is my latest project – a GZDoom launcher for Linux, which runs through a Rofi/dmenu interface for selecting IWADs & modifications. This is aimed at anyone who likes Doom and uses tiling window managers. All in a simple bash script, which you can download from my NotABug repository.
For a very close friends birthday, I wanted to do something special. As I’d already modified a few gameboys by this point I thought I’d up my game in that department. He is a massive Zelda fanboy, who’d preordered both the limited edition Zelda 3DS (based on Ocarina of Time), and the limited edition Zelda Wii U (based on Wind Waker), I thought he’d appreciate a DMG gameboy done in the style of Link’s Awakening.
He’s not into making chiptune, so I didn’t bother putting in a line-out or any other such hardware. But I did custom decals on a new shell, matching buttons, and a backlight. And it came out looking great! His face when he opened it (along with a copy of Link’s Awakening) was worth all the time I put into it.
After the jump there are some pics of what the official limited edition 3DS & Wii U look like. I think I copied the basic design ideas pretty well. Let me know in the comments!